Rudimental Crash Course

Rudimental Crash Course

Instructor: Adam Kuns

In this course, we are going to learn our 40 standard rudiments. It doesn't matter what level you are at, it's important to have these all under your belt so that you can be well rounded and will have a wide variety of sticking choices and different ways of playing and approaching music.

Difficulty: All Levels

Rudimental Crash Course


 

1 - Single Stroke Roll

In this series of lessons, we will be learning our 40 standard rudiments! Beginning with the fundamental single stroke roll.


 

2 - Single Stroke Four

We will add the concept of space to the single stroke roll, which will allow us to begin working on the mechanics of motion for our single stroke roll. This is also known as the 4 stroke ruff.


 

3 - Single Stroke Seven

We continue to the single stroke seven which allows more of the repetitive motion in the single stroke so we can begin to build up the feeling of relaxation in the hands.


 

4 - Buzz Roll

This lesson introduces the idea of adding pressure to the fulcrum to create multiple bounce notes with each stroke. This will eventually develop into the double stroke roll.


 

5 - Double Stroke Roll

The double stroke roll is one of the the most fundamental and important rudiments that we have as drummers. This, along with the single stroke roll are two of the primary motions that we will use.


 

6 - Triple Stroke Roll

The triple stroke roll is a great supplementary rudiment. It will become more important later on as we begin to talk about flam rudiments.


 

7 - 5 Stroke Roll

Time to start with the roll rudiments! The 5 stroke roll is one of the staple rudiments in our arsenal. This lesson explains the timing and demonstrates the motion.


 

8 - 6 Stroke Roll

The 6 stroke roll is a great rudiment to add to your vocabulary. This rudiment is very versatile and can be used around the drum set to great effect once you have mastered it.


 

9 - 7 Stroke Roll

The seven stroke roll can be played in either a duple or a triplet feel. It is always comprised of three groups of double strokes.


 

10 - 9 Stroke Roll

The nine stroke roll is played primarily in a duple feel, and always has four groups of double strokes.


 

11 - 10 Stroke Roll

The ten stroke roll is similar to the six stroke roll in that it begins with a tap on one hand and ends with a release on the other hand. Like the nine stroke roll, there are always four groups of double strokes.


 

12 - 11 Stroke Roll

The eleven stroke roll is characterized as having a tap at the beginning followed by five groups of double strokes. It fits very nicely into a triplet feel.


 

13 - 13 Stroke Roll

The thirteen stroke roll can be played easily within either a duple or a triplet feel. It always has six groups of double strokes and a release.


 

14 - 15 Stroke Roll

The fifteen stroke roll fits really well within a duple context. It has seven groups of double strokes and a tap at the beginning.


 

15 - 17 Stroke Roll

Beyond the seventeen stroke roll, you cross into the territory of playing arbitrarily long rolls. The seventeen stroke roll however has eight groups of double strokes and a release at the end.


 

16 - Single Paradiddle

The single paradiddle might be the single most versatile rudiment you will learn. It is the beginning of mixed stickings and will serve you well if learned correctly!


 

17 - Double Paradiddle

Also known as the paraparadiddle, this rudiment is incredibly versatile and useful on the drumset. Just like the single paradiddle, it switches hands every time you play it.


 

18 - Triple Paradiddle

This could also be called the Paraparaparadiddle! Three sets of singles and one set of doubles. The triple paradiddle alternates hand to hand just like the previous two paradiddle rudiments.


 

19 - Paradiddlediddle

This is one of the most useful and well known rudiments that we as drummers can have in our arsenal. It is similar to the double paradiddle in that it is 6 notes in length, but there is only one set of singles and two sets of doubles.


 

20 - Flam

This rudiment is a simple principle, but as we apply it to other rudiments and begin learning the various flam rudiments, you will begin to build and understand hand dexterity through its use.


 

21 - Flam Accent

This rudiment is a great pattern upon which to add different diddle and extra flams to. It is a relatively simple motion, but this rudiment works your ability to play multiple bounces on each hand in a controlled way.


 

22 - Flam Tap

The flam tap, like the flam accent, practices your ability to play controlled multiple bounce strokes on each hand. The basis of the flam tap is the three stroke roll.


 

23 - Flamacue

This is the first rudiment that has something close to an 'inverted' sticking motion on the hands. The secondary hand will need to be dexterous and quick to pull out the accent after the flam.


 

24 - Flam Paradiddle

Let's take the classic paradiddle and add flams! This is one of the more difficult flam rudiments as you will be playing four strokes in a row on each hand every time it switches.


 

25 - Pataflafla

This exotically named rudiment is another one that requires a quick inverted motion from the wrists. This rudiment will lend itself well to Brazilian rhythms.


 

26 - Flammed Mill

The flammed mill is a take on the second inversion of the paradiddle. This sticking is actually easier than the flam paradiddle as you only ever play two consecutive notes.


 

27 - Flam Paradiddle-diddle

This rudiment requires a lot of hand dexterity and endurance. It is not meant to be played fast, but it will build up hand strength even at slower tempos.


 

28 - Swiss Triplet

The swiss triplet is a great rudiment that can be applied to so many different areas. Once you are comfortable with it, experiment by adding different accents and diddles to it.


 

29 - Inverted Flam Tap

This is the archetypical inverted rudiment. It combines a three stroke motion on each hand but you pull the accent out on the last note of the three.


 

30 - Flam Drag

This rudiment could fit within the flam rudiments or the drag rudiments. If you have trouble with this one at first, don't worry! Come back to it after completing the Tap Drag.


 

31 - Drag

Time to learn our fundamentals! The drag is a simple concept and how well you execute it sets the difficulty for all of the upcoming rudiments.


 

32 - Tap Drag

The tap drag is a pattern that can be used as a "check" for the Flam drag. Try to keep your hands relaxed and moving evenly in tempo.


 

33 - Double Drag Tap

We will learn two versions of this rudiment and they are both valid. This is an extension of the tap drag, adding another drag to the end of it.


 

34 - Lesson 25

We will learn two versions of this rudiment and they are both valid. This is an extension of the tap drag, adding another drag to the end of it.


 

35 - Single Dragadiddle

If your paradiddle is solid, then playing the dragadiddle isn't much of a stretch. Keeping your drag nice and open is the key to nice timing.


 

36 - Single Drag Paradiddle

This rudiment is based on a six-stroke pattern that switches hands upon every repetition. If your drag and your paradiddle is solid, this should be no problem to get going!


 

37 - Double Drag Paradiddle

Building off of the single drag paradiddle, we make it into an 8-stroke phrase. It switches hands with each repetition.


 

38 - Single Ratamacue

The ratamacue is a great combination of hand dexterity and motion. We practice our single stroke four (4-stroke ruff) motion while adding a ruff to the downbeat.


 

39 - Double Ratamacue

The double ratamacue shifts the rudiment into a three-note phrase. Two sets of ruffs and the four stroke motion for the ratamacue.


 

40 - Triple Ratamacue

The triple ratamacue shifts the rudiment one more time to a four-note phrase with three sets of ruffs. Congratulations! By the time you finish this one, you will have completed the rudimental crash course.